[URL] Protocol=unreal ProtocolDescription=Unreal Protocol Name=Player Map=Index.unr LocalMap=CityIntro.unr Host= Portal= MapExt=unr SaveExt=usa Port=7777 Class=Botpack.TMale1 [FirstRun] FirstRun=436 [PackageRemap] UnrealShare=UnrealI [Engine.Engine] GameRenderDevice=OpenGLDrv.OpenGLRenderDevice AudioDevice=Galaxy.GalaxyAudioSubsystem NetworkDevice=IpDrv.TcpNetDriver DemoRecordingDevice=Engine.DemoRecDriver Console=UTMenu.UTConsole Language=int GameEngine=Engine.GameEngine EditorEngine=Editor.EditorEngine WindowedRenderDevice=SoftDrv.SoftwareRenderDevice RenderDevice=GlideDrv.GlideRenderDevice DefaultGame=Botpack.DeathMatchPlus DefaultServerGame=Botpack.DeathMatchPlus ViewportManager=WinDrv.WindowsClient Render=Render.Render Input=Engine.Input Canvas=Engine.Canvas CdPath= RunCount= [Core.System] PurgeCacheDays=0 SavePath=../Save CachePath=../Cache CacheExt=.uxx Suppress=DevLoad Suppress=DevSave Suppress=DevNetTraffic Suppress=DevGarbage Suppress=DevKill Suppress=DevReplace Suppress=DevSound Suppress=DevCompile Suppress=DevBind Suppress=DevBsp Paths=../System/*.u Paths=../Maps/*.unr Paths=../Textures/*.utx Paths=../Sounds/*.uax Paths=../Music/*.umx [Engine.GameEngine] CacheSizeMegs=32 UseSound=True ServerActors=IpDrv.UdpBeacon ServerActors=IpServer.UdpServerQuery ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.telefragged.com MasterServerPort=27500 ServerActors=IpServer.UdpServerUplink MasterServerAddress=darkelarious.blicky.net MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.333networks.com MasterServerPort=27900 ServerActors=UWeb.WebServer ServerPackages=SoldierSkins ServerPackages=CommandoSkins ServerPackages=FCommandoSkins ServerPackages=SGirlSkins ServerPackages=BossSkins ServerPackages=Botpack [WinDrv.WindowsClient] WindowedViewportX=762 WindowedViewportY=611 WindowedColorBits=32 FullscreenViewportX=1920 //////////////set your native rez here///////////// FullscreenViewportY=1080 //////////////set native your rez here///////////// FullscreenColorBits=32 Brightness=0.600000 MipFactor=1.000000 UseDirectDraw=True UseJoystick=False CaptureMouse=True StartupFullscreen=True CurvedSurfaces=True LowDetailTextures=False ScreenFlashes=True NoLighting=False SlowVideoBuffering=True DeadZoneXYZ=True DeadZoneRUV=False InvertVertical=False ScaleXYZ=1000.000000 ScaleRUV=2000.000000 MinDesiredFrameRate=1.000000 Decals=True NoDynamicLights=False UseDirectInput=True ParticleDensity=0 NoFractalAnim=False SkinDetail=High TextureDetail=High [Engine.Player] ConfiguredInternetSpeed=20000 ConfiguredLanSpeed=20000 [Audio.GenericAudioSubsystem] UseFilter=True UseSurround=False UseStereo=True UseCDMusic=False UseDigitalMusic=False UseSpatial=False UseReverb=False Use3dHardware=False LowSoundQuality=False ReverseStereo=False Latency=40 OutputRate=22050Hz Channels=16 MusicVolume=160 SoundVolume=200 AmbientFactor=0.7 [Galaxy.GalaxyAudioSubsystem] UseDirectSound=True UseFilter=True UseSurround=True UseStereo=True UseCDMusic=False UseDigitalMusic=True UseSpatial=False UseReverb=True Use3dHardware=False LowSoundQuality=False ReverseStereo=False Latency=40 //////////////set this to 45 if you have sound issues/////////////// OutputRate=44100Hz EffectsChannels=32 DopplerSpeed=9000.000000 MusicVolume=128 SoundVolume=128 AmbientFactor=0.700000 [IpDrv.TcpNetDriver] AllowDownloads=True ConnectionTimeout=15.0 InitialConnectTimeout=150.0 AckTimeout=1.0 KeepAliveTime=0.2 MaxClientRate=10000 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=20 LanServerMaxTickRate=35 DownloadManagers=IpDrv.HTTPDownload DownloadManagers=Engine.ChannelDownload [IpDrv.HTTPDownload] RedirectToURL= ProxyServerHost= ProxyServerPort=3128 UseCompression=True [Engine.DemoRecDriver] DemoSpectatorClass=Botpack.CHSpectator MaxClientRate=25000 ConnectionTimeout=15.0 InitialConnectTimeout=500.0 AckTimeout=1.0 KeepAliveTime=1.0 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=60 LanServerMaxTickRate=60 [Engine.GameReplicationInfo] ServerName=Another UT Server ShortName=UT Server AdminName= AdminEmail= Region=0 MOTDLine1= MOTDLine2= MOTDLine3= MOTDLine4= [IpDrv.TcpipConnection] SimPacketLoss=0 SimLatency=0 [IpServer.UdpServerQuery] GameName=ut [IpDrv.UdpBeacon] DoBeacon=True BeaconTime=0.50 BeaconTimeout=5.0 BeaconProduct=ut [SoftDrv.SoftwareRenderDevice] Translucency=True VolumetricLighting=True ShinySurfaces=False Coronas=False HighDetailActors=False HighResTextureSmooth=True LowResTextureSmooth=False FastTranslucency=True [OpenGLDrv.OpenGLRenderDevice] ZRangeHack=True NoAATiles=True NumAASamples=2 /////////////set the level of AA here, must be EVEN numbers, 2,4,6,8 ////////////// UseAA=True ////////////set true for AA set false to sidable AA/////////////// MaskedTextureHack=True SmoothMaskedTextures=False SceneNodeHack=True FrameRateLimit=144 //////////set your native refresh rate here //////////// SwapInterval=0 UseFragmentProgram=True UseMultiDrawArrays=True TexDXT1ToDXT3=False DynamicTexIdRecycleLevel=100 CacheStaticMaps=True UseTexPool=True UseTexIdPool=True UseSSE2=True UseSSE=True BufferTileQuads=True SinglePassDetail=True SinglePassFog=True ColorizeDetailTextures=False DetailClipping=False DetailMax=2 RefreshRate=144 MaxTMUnits=0 NoFiltering=False MaxAnisotropy=16 Use16BitTextures=False UseS3TC=False UseAlphaPalette=True UseTrilinear=True UsePrecache=True ShareLists=False UsePalette=True UseMultiTexture=True UseBGRATextures=True UseZTrick=False MaxLogTextureSize=12 MinLogTextureSize=0 OneXBlending=False GammaCorrectScreenshots=True GammaOffsetBlue=0.000000 GammaOffsetGreen=0.000000 GammaOffsetRed=0.000000 GammaOffset=0.000000 LODBias=-1.000000 //////////negitive numbers sharpen detail positive soften detail/////////// DetailTextures=True DescFlags=0 Description= HighDetailActors=True Coronas=False ShinySurfaces=True VolumetricLighting=True [D3DDrv.D3DRenderDevice] Translucency=True VolumetricLighting=True ShinySurfaces=True Coronas=False HighDetailActors=True UseMipmapping=True UseTrilinear=True UseMultitexture=True UsePageFlipping=True UsePalettes=True UseFullscreen=True UseGammaCorrection=True DetailTextures=True Use3dfx=False UseTripleBuffering=True UsePrecache=True Use32BitTextures=True DescFlags=1 dwDeviceId=0 dwVendorId=0 Use32BitZBuffer=True UseVertexFog=True UseAGPTextures=False UseVideoMemoryVB=False UseVSync=False Description= [D3D8Drv.D3D8RenderDevice] ZRangeHack=True NoAATiles=False NumAASamples=2 UseAA=True RequestHighResolutionZ=True UseSoftwareVertexProcessing=False UsePureDevice=False UseTripleBuffering=False MaskedTextureHack=True SmoothMaskedTextures=False FrameRateLimit=0 SwapInterval=-1 UseVertexProgram=True TexDXT1ToDXT3=False DynamicTexIdRecycleLevel=100 CacheStaticMaps=True UseTexPool=True UseTexIdPool=True UseSSE2=True UseSSE=True BufferTileQuads=True BufferClippedActorTris=True SinglePassDetail=True SinglePassFog=True ColorizeDetailTextures=False DetailClipping=False UseDetailAlpha=True DetailMax=0 RefreshRate=144 MaxTMUnits=0 NoFiltering=False MaxAnisotropy=16 Use565Textures=False Use16BitTextures=False UseS3TC=False UseAlphaPalette=False UseTrilinear=True UsePrecache=True UsePalette=True UseMultiTexture=True MaxLogTextureSize=8 MinLogTextureSize=0 MaxLogVOverU=8 MaxLogUOverV=8 OneXBlending=False GammaCorrectScreenshots=False GammaOffsetBlue=0.000000 GammaOffsetGreen=0.000000 GammaOffsetRed=0.000000 GammaOffset=0.000000 LODBias=0.000000 DetailTextures=True DescFlags=0 Description= HighDetailActors=True Coronas=False ShinySurfaces=True VolumetricLighting=True [D3D9Drv.D3D9RenderDevice] ZRangeHack=True NoAATiles=False NumAASamples=2 UseAA=True UseSoftwareVertexProcessing=False UsePureDevice=False UseTripleBuffering=False MaskedTextureHack=True SmoothMaskedTextures=False SceneNodeHack=True FrameRateLimit=144 SwapInterval=-1 UseFragmentProgram=True TexDXT1ToDXT3=False DynamicTexIdRecycleLevel=100 CacheStaticMaps=True UseTexPool=True UseTexIdPool=True UseSSE2=True UseSSE=True SinglePassDetail=True SinglePassFog=True ColorizeDetailTextures=False DetailClipping=False DetailMax=2 RefreshRate=144 MaxTMUnits=0 NoFiltering=False MaxAnisotropy=16 Use565Textures=False Use16BitTextures=False UseS3TC=False UseTrilinear=True UsePrecache=True UseMultiTexture=True MaxLogTextureSize=8 MinLogTextureSize=0 OneXBlending=False GammaCorrectScreenshots=True GammaOffsetBlue=0.000000 GammaOffsetGreen=0.000000 GammaOffsetRed=0.000000 GammaOffset=0.000000 LODBias=-1.000000 DetailTextures=True DescFlags=0 Description= HighDetailActors=True Coronas=False ShinySurfaces=True VolumetricLighting=True [D3D10Drv.D3D10RenderDevice] UnlimitedViewDistance=True SimulateMultiPassTexturing=True FPSLimit=144 AutoFOV=True ClassicLighting=False BumpMapping=True AlphaToCoverage=False LODBias=-1 ParallaxOcclusionMapping=True VSync=False Anisotropy=16 Antialiasing=2 Precache=True DetailTextures=True DescFlags=0 Description= HighDetailActors=True Coronas=False ShinySurfaces=True VolumetricLighting=True [D3D11Drv.D3D11RenderDevice] AlphaToCoverage=False LODBias=-1 ParallaxOcclusionMapping=True VSync=False Anisotropy=16 Antialiasing=2 Precache=True DetailTextures=True DescFlags=0 Description= HighDetailActors=True Coronas=False ShinySurfaces=True VolumetricLighting=True /////////////////// USER.ini lines ///////////////// [Engine.PlayerPawn] Password= DodgeClickTime=0.250000 Bob=0.000000 DesiredFOV=100.000000 ///////set for 90 for standard monitors, set 100-130 for wide screen monitors //////////// DefaultFOV=100.000000 ///////set for 90 for standard monitors, set 100-130 for wide screen monitors //////////// MyAutoAim=1.000000 Handedness=0.000000 bLookUpStairs=False bSnapToLevel=False bAlwaysMouseLook=True bKeyboardLook=True bInvertMouse=False bMaxMouseSmoothing=True bNoFlash=True bNoVoices=False bMessageBeep=False bNeverAutoSwitch=False MouseSensitivity=1.500000 ////////////////set your own mouse sensitivity here, personal choice can be set "in game" //////////////// MouseSmoothThreshold=0.070000 MaxTimeMargin=3.000000 ngWorldSecret= ngSecretSet=True [Botpack.Ladder] HasBeatenGame=True /////////gives you access to the Boss model///////////// key binds for different trans trans getweapon Translocator getweapon AAA_PRO_TL getweapon StealthTrans getweapon FTB_SuperTrans getweapon MOZTrans other keyninds MUTATE BDBMAPVOTE VOTEMENU /////// open mapvote ////////// NWClientExit|mutate asc#get#window ///////// open ASC ///////////